:   
	 	/ / ************************************************ ***************************** 
/ / :    
/ / 
/ /  : mani_server.cfg 
/ / 
/ /  : 03/12/2006 
/ / 
/ /  :       /   
/ /,      .    
/ /  .     /   
/ /   cvar    (.. mani_adverts, 
/ / Mani_stats  ..) 
/ / 
/ /   ,       
/ /     server.cfg   / CFG . 
/ / 'EXEC mani_server.cfg " 
/ / ************************************************ ***************************** 

 "******  mani_server.cfg ******" 

/ / ************************************************ ***************************** 
/ / :  
/ / 
/ /  :              
/ / Adverts.txt   / CFG / mani_admin_plugin /  
/ / ************************************************ ***************************** 

/ /   1 = , 0 = Off 
mani_adverts 1 

/ /     
mani_time_between_adverts 15 

/ /       
mani_adverts_chat_area 1 

/ /        (   ) 
mani_adverts_top_left 0 

/ /   ,       

/ /     (255 = ) 
mani_advert_col_red 0 

/ /     (255 = ) 
mani_advert_col_green 0 

/ / Blue    (255 = ) 
mani_advert_col_blue 255 

/ /    ,      
/ /    . 0 =       , 1 =   
mani_advert_dead_only 0 

/ /       (   CSS) 
/ / 1 = , 0 =  
mani_adverts_bottom_area 1 

/ / ************************************************ ***************************** 
/ / :  
/ / 
/ /  :        ,   3  
/ /  (    mani_stats_calculate). 
/ / ************************************************ ***************************** 

/ / 1 =   , 0 =    
mani_stats 1 

/ / 0 =     , 1 =      (CSS Only) 
mani_stats_mode 1 

/ /  ,      ,       
/ /   
mani_stats_drop_player_days 30 

/ /  cvar           
/ /  
/ / 0 =      
/ / 1 =    :   
/ / 2 =       
/ / 3 =   (  = (victim_points / killer_points) *  
mani_stats_calculate 3 

/ /  ,      
/ /             
mani_stats_kills_required 25 

/ /    +    ,   
/ /  .       ,   
/ /    ,   . 
mani_stats_kills_before_points_removed 0 

/ / ,   ""      (5 - 30 ) 
mani_stats_top_display_time 10 

/ /       ,    "" 
/ / 1 =      
/ / 0 =     ,   "" 
mani_stats_show_rank_to_all 1 

/ /    ,    ""    
/ / OFF (   ) 
/ / Mani_stats_alternative_rank_message ""   " 

/ /         mani_ranks.txt    
/ / -. 
mani_stats_write_text_file 1 

/ /   ,     .    
/ / ,        -  . 
/ / 0 =   ,> 0 =       
/ /   
mani_stats_calculate_frequency 0 

/ /   ,           
/ /    ,        -  . 
/ / 0 = ,> 0 =         
/ /  
mani_stats_write_frequency_to_disk 0 

/ /   1,   ,       ID ( ), 
/ /   0          (LAN ) 
mani_stats_by_steam_id 1 

/ / 1 =  -     
/ / 0 =       
mani_stats_include_bot_kills 0 

/ /     
/ /      ,     
mani_stats_decay_start 2 

/ /  ,        
/ /    500     .   rejoins 
/ /        
mani_stats_decay_period 7 

/ /         
/ /           
/ / 0 =    , 1 =     
mani_stats_decay_restore_points_on_connect 0 

/ /    1        BF2 
mani_stats_points_add_only 0 

/ /  ,       
/ /  . ,    ,  
/ /       . 
mani_stats_ignore_ranks_after_x_days 21 

/ / ,    ,   5,0 
mani_stats_points_multiplier "5.0" 

/ /     .     
/ /  ,        "0,5"  .. 
mani_stats_points_death_multiplier "1.0" 

/ /    CSS  
/ /   2,0    /  
/ /   0,5      /  
mani_stats_css_weapon_ak47 "1.0" 
mani_stats_css_weapon_m4a1 "1.0" 
mani_stats_css_weapon_mp5navy "1.2" 
mani_stats_css_weapon_awp "1.0" 
mani_stats_css_weapon_usp "1.4" 
mani_stats_css_weapon_deagle "1.2" 
mani_stats_css_weapon_aug "1.0" 
mani_stats_css_weapon_hegrenade "1.8" 
mani_stats_css_weapon_xm1014 "1.1" 
mani_stats_css_weapon_knife "2.0" 
mani_stats_css_weapon_g3sg1 "0,8" 
mani_stats_css_weapon_sg550 "0,8" 
mani_stats_css_weapon_galil "1.1" 
mani_stats_css_weapon_m3 "1.2" 
mani_stats_css_weapon_scout "1.1" 
mani_stats_css_weapon_sg552 "1.0" 
mani_stats_css_weapon_famas "1.0" 
mani_stats_css_weapon_glock "1.4" 
mani_stats_css_weapon_tmp "1.5" 
mani_stats_css_weapon_ump45 "1.2" 
mani_stats_css_weapon_p90 "1.2" 
mani_stats_css_weapon_m249 "1.2" 
mani_stats_css_weapon_elite "1.4" 
mani_stats_css_weapon_mac10 "1.5" 
mani_stats_css_weapon_fiveseven "1.5" 
mani_stats_css_weapon_p228 "1.5" 
mani_stats_css_weapon_flashbang "5.0" 
mani_stats_css_weapon_smokegrenade "5.0" 

/ /    CSS  
mani_stats_css_bomb_planted_bonus "10" 
mani_stats_css_bomb_defused_bonus "10" 
mani_stats_css_hostage_rescued_bonus "5" 
mani_stats_css_hostage_killed_bonus "-15" 
mani_stats_css_vip_escape_bonus "4" 
mani_stats_css_vip_killed_bonus "10" 

/ /     CSS 
mani_stats_css_ct_eliminated_team_bonus "2" 
mani_stats_css_t_eliminated_team_bonus "2" 
mani_stats_css_ct_vip_escaped_team_bonus "10" 
mani_stats_css_t_vip_assassinated_team_bonus "6" 
mani_stats_css_t_target_bombed_team_bonus "5" 
mani_stats_css_ct_all_hostages_rescued_team_bonus "10" 
mani_stats_css_ct_bomb_defused_team_bonus "5" 
mani_stats_css_ct_hostage_killed_team_bonus "1" 
mani_stats_css_ct_hostage_rescued_team_bonus "1" 
mani_stats_css_t_bomb_planted_team_bonus "2" 

/ /    DODS  
/ /   2,0    /  
/ /   0,5      /  
mani_stats_dods_weapon_amerknife "3.0" 
mani_stats_dods_weapon_spade "3.0" 
mani_stats_dods_weapon_colt "1.6" 
mani_stats_dods_weapon_p38 "1.5" 
mani_stats_dods_weapon_c96 "1.5" 
mani_stats_dods_weapon_garand "1.3" 
mani_stats_dods_weapon_m1carbine "1.2" 
mani_stats_dods_weapon_k98 "1.3" 
mani_stats_dods_weapon_spring "1.5" 
mani_stats_dods_weapon_k98_scoped "1.5" 
mani_stats_dods_weapon_thompson "1,25" 
mani_stats_dods_weapon_mp40 "1,25" 
mani_stats_dods_weapon_mp44 "1,35" 
mani_stats_dods_weapon_bar "1.2" 
mani_stats_dods_weapon_30cal "1,25" 
mani_stats_dods_weapon_mg42 "1.2" 
mani_stats_dods_weapon_bazooka "2.25" 
mani_stats_dods_weapon_pschreck "2.25" 
mani_stats_dods_weapon_frag_us "1.0" 
mani_stats_dods_weapon_frag_ger "1.0" 
mani_stats_dods_weapon_smoke_us "5.0" 
mani_stats_dods_weapon_smoke_ger "5.0" 
mani_stats_dods_weapon_riflegren_us "1.3" 
mani_stats_dods_weapon_riflegren_ger "1.3" 
mani_stats_dods_weapon_punch "3.0" 

/ /    DODS 
mani_stats_dods_capture_point 4 
mani_stats_dods_block_capture 4 
mani_stats_dods_round_win_bonus 4 

/ / ************************************************ ***************************** 
/ / :   
/ / 
/ /  :        ,  
/ /    
/ / ************************************************ ***************************** 

/ /     
/ / 0 = Off 
/ / 1 =  
mani_show_victim_stats 1 

/ /   1,          
mani_show_victim_stats_inflicted_only 0 

/ /              
/ / ,       .     
/ /     player_settings.dat    
/ /       . 
/ / 0 =  0, 1 =  1, 2 =  2, 3 =   
mani_player_settings_damage 2 

/ / ************************************************ ***************************** 
/ / :   
/ / 
/ /  :     CSS  ,     
/ /         
/ / ************************************************ ***************************** 

/ /      
mani_stats_most_destructive 1 

/ / 0 =    , 1 =    
mani_stats_most_destructive_mode 0 

/ /            Destructve * * 
/ /    ,       .   
/ /        player_settings.txt 
/ /    * *  Destructve   . 
/ / 0 = , 1 =  
mani_player_settings_destructive 1 

/ / ************************************************ ***************************** 
/ / :  Kill /   
/ / 
/ /  :        ,   3  
/ /  (    mani_stats_calculate). 
/ / ************************************************ ***************************** 

/ /    1 = , 0 = Off 
mani_tk_protection 1 

/ /     1 = , 0 = Off 
mani_tk_forgive 1 

/ /    freezetime     
mani_tk_spawn_time 5 

/ /             (1 = ) 
mani_tk_allow_bots_to_punish 0 

/ /    tk'ing       
/ / 0 = Off, 1 =  
mani_tk_allow_bots_to_add_violations 0 

/ /       
mani_tk_offences_for_ban 10 

/ /      , 0 =  
mani_tk_ban_time 30 

/ /    1   ,    ,   
/ /   . 
mani_tk_slap_on_team_wound 0 

/ /         
mani_tk_slap_on_team_wound_damage 0 

/ /    1      ,   ,   
/ /  , 0 =   CSS 
mani_tk_show_opposite_team_wound 1 

/ /       ,   
/ /  (0 = Off, 1 = ) 
mani_tk_add_violation_without_forgive 0 

/ /      
mani_tk_allow_forgive_option 1 

/ /          (1 = ) 
mani_tk_allow_blind_option 1 

/ /   ""  (255 =  ) 
mani_tk_blind_amount 253 

/ /      
mani_tk_allow_slap_option 1 

/ /        
mani_tk_allow_cash_option 1 

/ /  ,     
mani_tk_slap_to_damage 10 

/ /       
mani_tk_cash_percent 30 

/ /        
mani_tk_allow_freeze_option 1 

/ /    1,       
mani_tk_allow_drugged_option 1 

/ /       
mani_tk_allow_burn_option 1 

/ /  ,          
/ /   
mani_tk_burn_time 100 

/ /      
/ / 1 = , 0 = Off 
mani_tk_allow_slay_option 1 

/ /  ,     
/ / 1 = , 0 = Off 
mani_tk_team_wound_reflect 0 

/ /         
/ /  ,       
mani_tk_team_wound_reflect_threshold 5 

/ /   ,  ,     
/ / (+    )       . 
/ /    1,0   ,    2,0 
/ / ,           .. 
mani_tk_team_wound_reflect_ratio 1,0 

/ /   cvar       
/ / Teamwounds  .      wounders 
mani_tk_team_wound_reflect_ratio_increase 0,1 

/ /            
mani_tk_allow_time_bomb_option 1 

/ /   ,     
mani_tk_time_bomb_seconds 10 

/ /      
mani_tk_time_bomb_blast_radius 1000 

/ / 0 =  , 1 =   
mani_tk_time_bomb_show_beams 1 

/ / 0 =  , 1 =       , 2 =   
mani_tk_time_bomb_blast_mode 2 

/ /             
mani_tk_allow_fire_bomb_option 1 

/ /   ,     
mani_tk_fire_bomb_seconds 10 

/ /      
mani_tk_fire_bomb_blast_radius 1000 

/ / 0 =  , 1 =   
mani_tk_fire_bomb_show_beams 1 

/ / 0 =  , 1 =       , 2 =   
mani_tk_fire_bomb_blast_mode 2 

/ /   ,      
mani_tk_fire_bomb_burn_time 100 

/ /             
mani_tk_allow_freeze_bomb_option 1 

/ /   ,     
mani_tk_freeze_bomb_seconds 10 

/ /      
mani_tk_freeze_bomb_blast_radius 1000 

/ / 0 =  , 1 =   
mani_tk_freeze_bomb_show_beams 1 

/ / 0 =  , 1 =       , 2 =   
mani_tk_freeze_bomb_blast_mode 2 

/ /   , 0 =  ,  ,   , 
/ /    256 
mani_tk_time_bomb_beep_radius 0 

/ /   , 0 =  ,  ,   , 
/ /    256 
mani_tk_fire_bomb_beep_radius 0 

/ /   , 0 =  ,  ,   , 
/ /    256 
mani_tk_freeze_bomb_beep_radius 0 

/ /   Beacon    
mani_tk_allow_beacon_option 1 

/ /    
mani_tk_beacon_radius 384 


/ / ************************************************ ***************************** 
/ / :   
/ / 
/ /  :     cvars 
/ / ************************************************ ***************************** 

/ /     
mani_reserve_slots 0 

/ /       
mani_reserve_slots_number_of_slots 2 

/ /     ,    
mani_reserve_slots_kick_message "      " 

/ /         
mani_reserve_slots_redirect_message "   ,           " 

/ / IP-      .   
/ /    , ,    
mani_reserve_slots_redirect "" 

/ /     ,          
/ /      (1 =    , 0 =     
/ /    ) 
mani_reserve_slots_allow_slot_fill 1 

/ /  ,    , 0 =    (   ), 
/ / 1 =    (    ) 
mani_reserve_slots_kick_method 1 

/ /    adminlist.txt    ,     
/ / (1 =  ) 
mani_reserve_slots_include_admin 1 


/ / ************************************************ ***************************** 
/ / :    
/ / 
/ /  :     cvars 
/ / ************************************************ ***************************** 

/ /      (1 = ) 
mani_high_ping_kick 1 

/ /  ,       
mani_high_ping_kick_ping_limit 180 

/ /  ,         
/ / (1    1,5 ) 
mani_high_ping_kick_samples_required 60 

/ /    ,    
mani_high_ping_kick_message "   " 


/ / ************************************************ ***************************** 
/ / : Admin   
/ / 
/ /  :     ,     
/ / -  .     1,   
/ /   ,  ,    0,     
/ / ,    / slayed /  /  .. . 
/ / ************************************************ ***************************** 

mani_adminslap_anonymous 1 
mani_adminblind_anonymous 0 
mani_adminfreeze_anonymous 0 
mani_adminteleport_anonymous 0 
mani_admindrug_anonymous 0 
mani_adminmap_anonymous 0 
mani_adminswap_anonymous 0 
mani_adminvote_anonymous 0 
mani_adminsay_anonymous 0 
mani_adminkick_anonymous 0 
mani_adminslay_anonymous 0 
mani_adminban_anonymous 0 
mani_adminburn_anonymous 0 
mani_adminnoclip_anonymous 0 
mani_adminmute_anonymous 0 
mani_admincash_anonymous 0 
mani_adminsetskin_anonymous 0 
mani_admindropc4_anonymous 0 
mani_admintimebomb_anonymous 0 
mani_adminfirebomb_anonymous 0 
mani_adminfreezebomb_anonymous 0 
mani_adminhealth_anonymous 0 
mani_adminbeacon_anonymous 0 
mani_admingravity_anonymous 0 


/ / ************************************************ ***************************** 
/ / :    
/ / 
/ /  :        
/ / ************************************************ ***************************** 

/ /        (0 = Off, 1.5   
/ /   ) 
mani_chat_flood_time 0,2 

/ /     ,    
mani_chat_flood_message "STOP SPAMMING SERVER!!" 


/ / ************************************************ ***************************** 
/ / :     
/ / 
/ /  :     ,     
/ /    
/ / ************************************************ ***************************** 

/ /   1        ( 
/ / CSSource    ) 
mani_autobalance_teams 1 

/ / 0 =  ,     , 1 =     
/ /      , 2 =        
mani_autobalance_mode 2 


/ / ************************************************ ***************************** 
/ / :    
/ / 
/ /  :       
/ / ************************************************ ***************************** 

/ / 1    , 0  12-  
mani_military_time 1 

/ /        ,     
/ / ,   
mani_thetime_timezone "  " 

/ / Mani_adjust_time cvar    ,  
/ /       ,    thetime  . 
/ /    20    mani_adjust_time -20,   
/ / 30    mani_adjust_time 30. 
mani_adjust_time 0 


/ / ************************************************ ***************************** 
/ / :   
/ / 
/ / :    .  ,   
/ /    ,       
/ /  cvars    
/ / ************************************************ ***************************** 

/ /   1 = , 0 = Off ( cvar   ) 
mani_voting 1 

/ /    ,      votemap  
mani_vote_dont_show_last_maps 1 

/ /          TimeLeft  
mani_vote_extend_time 20 

/ /       
mani_vote_allow_extend 1 

/ /     ,     
mani_vote_allowed_voting_time 59 

/ /          
/ /  
mani_vote_allow_end_of_map_vote 1 

/ /   ,         , 
/ / 0 =  
mani_vote_max_extends 2 

/ /     mp_winlimit,    0 
mani_vote_extend_rounds 10 

/ /  ,      
/ / 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt 
mani_vote_mapcycle_mode_for_random_map_vote 1 

/ /  ,       
/ /  . 
/ / 0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt 
mani_vote_mapcycle_mode_for_admin_map_vote 1 

/ / ,     ,     
/ /  
mani_vote_time_before_end_of_map_vote 3 

/ / ,        
mani_vote_max_maps_for_end_of_map_vote 6 

/ /    ,       
/ /    (CSS Only) 
mani_vote_end_of_map_swap_team 1 

/ /       
mani_vote_end_of_map_percent_required 60 

/ /      rcon  
mani_vote_rcon_percent_required 60 

/ /        
mani_vote_question_percent_required 60 

/ /        
mani_vote_map_percent_required 75 

/ /    ,       
mani_vote_random_map_percent_required 75 

/ /  cvar ,   .    
/ / 0 =   
/ / 1 =  ,   ,    , 
/ / 2 =   ,   , 
/ / 3 =   ,    
mani_vote_show_vote_mode 3 

/ /  cvar   2   
/ / 0 =      
/ / 1 =           
mani_vote_dont_show_if_alive 0 

/ /    votemaps 
mani_vote_allow_user_vote_map 1 

/ /     ,     
mani_vote_allow_user_vote_map_extend 1 

/ /       
mani_vote_allow_user_vote_kick 1 

/ /       
mani_vote_allow_user_vote_ban 1 

/ /         
mani_vote_extend_percent_required 60 

/ /     ,     
mani_vote_user_vote_map_percentage 60 

/ /     ,    
mani_vote_user_vote_map_time_before_vote 60 

/ /   ,     (   ) 
mani_vote_user_vote_map_minimum_votes 4 

/ / 0 =  ,    , 1 =   
mani_vote_user_vote_kick_mode 1 

/ /     ,     
mani_vote_user_vote_kick_percentage 60 

/ /     ,    
mani_vote_user_vote_kick_time_before_vote 60 

/ /   ,  (   ) 
mani_vote_user_vote_kick_minimum_votes 4 

/ / 0 =  ,    , 1 =   
mani_vote_user_vote_ban_mode 1 

/ /     ,     
mani_vote_user_vote_ban_percentage 60 

/ /     ,    
mani_vote_user_vote_ban_time_before_vote 60 

/ /   ,  (   ) 
mani_vote_user_vote_ban_minimum_votes 4 

/ /     , 0 =   
mani_vote_user_vote_ban_time 30 

/ / 0 =   ID, 1 =   IP, 2 =   ID  IP 
mani_vote_user_vote_ban_type 0 

/ /    
mani_vote_allow_rock_the_vote 1 

/ /       
mani_vote_rock_the_vote_percent_required 60 

/ /   rockthevote        
mani_vote_time_before_rock_the_vote 120 

/ /  ,    
mani_vote_rock_the_vote_number_of_nominations 4 

/ /   ,   votemaplist.txt 
mani_vote_rock_the_vote_number_of_maps 8 

/ /       rockthevote  
/ /  
mani_vote_rock_the_vote_threshold_percent 60 

/ /   ,    rockthevote    
mani_vote_rock_the_vote_threshold_minimum 8 

/ /           "  " 
/ / ,       .     
/ /     player_settings.dat    
/ /       . 
/ / 0 =     , 1 =     
/ / 1 =  , 0 =   Off 
mani_player_settings_vote_progress 1 

/ / ************************************************ ***************************** 
/ / :  Word  
/ / 
/ /  :  cvars      
/ / ************************************************ ***************************** 

/ / 0 = Off, 1 =    
mani_filter_words_mode 0 

/ /    
mani_filter_words_warning "     !!!" 


/ / ************************************************ ***************************** 
/ / :   
/ / 
/ /  :  cvars ,    .  
/ /    Quake  
/ / ************************************************ ***************************** 

/ /       ,     
/ /     
mani_sounds_per_round 0 

/ /   1,         ,   
/ /  
mani_sounds_filter_if_dead 0 

/ / Mani_sounds_auto_download  cvar      
/ / (  )    .    0   
/ /   . Res    . 
/ /       1  0,    
/ /    . 
mani_sounds_auto_download 1 

/ /              
/ / ,       .     
/ /     player_settings.dat    
/ /       . 
/ / 0 =     , 1 =     
/ / 1 =  , 0 =   Off 
mani_player_settings_sounds 1 

/ / ************************************************ ***************************** 
/ / :   
/ / 
/ /  :  cvars      
/ / ************************************************ ***************************** 

/ /    
/ /  ,     mani_path  
/ /      
/ / 0 =    -     .  ,    
/ / 1 =     ,     ,   
/ /   mani_log_directory  
/ / 2 =      mani_log_directory 
/ / 3 =  ,      ,   , 
/ /  STEAM_x_x_xxxxxxxx.log 
mani_log_mode 3 

/ / ,    
mani_log_directory "mani_logs" 


/ / ************************************************ ***************************** 
/ / : Death  
/ / 
/ /  :      ,      
/ /    ,  ,   
/ / ,   .     
/ / ************************************************ ***************************** 

/ / 0 =    , 1 =   ,   
/ /       
mani_show_death_beams 1 

/ /              
/ / ,       .     
/ /     player_settings.dat    
/ /       . 
/ / 0 =     , 1 =     
mani_player_settings_death_beam 1 


/ / ************************************************ ***************************** 
/ / :  IP  
/ / 
/ /  :          IP   
/ /  ,       .   ,   
/ /     IP     
/ / . 
/ / ************************************************ ***************************** 

/ /  cvar      IP        
/ /     IP- .     IP  
/ /       ,     . 
/ / 0 = Dont  ghosters      IP, 1 =  ghosters      IP  
mani_blind_ghosters 0 

/ /  cvars   ,    IP  
/ /  ,      ,    . 
/ / 0 =       IP-   voteban 
/ / 1 =       IP-   voteban 
mani_vote_allow_user_vote_ban_ghost 1 

/ / 0 =       IP-   votekick 
/ / 1 =       IP-   votekick 
mani_vote_allow_user_vote_kick_ghost 1 


/ / ************************************************ ***************************** 
/ / :    
/ / 
/ /  :             
/ / , . 
/ / ************************************************ ***************************** 

/ / 1 =   , 0 =    
mani_map_adverts 1 

/ /    cvar.       
/ / Mani_map_adverts_in_war 0,         
// players to type 'retry' in their console for the existing adverts to disappear 
// 1 = allow map adverts with war mode on 
// 0 = disallow map adverts in war mode 
mani_map_adverts_in_war 0 


// ***************************************************************************** 
// Module : Anti-cheat 
// 
// Desc : For the most part this code is now out of date as Vac should pick 
// up the cheat type that this looks for so it is not worth turning on 
// the detection at the current time. 
// ***************************************************************************** 

// 0 = off otherwise set to the number of name changes allowed before 
// action is taken (this was for a hack that constantly changed a player's 
// name making it hard to find the actual player to ban) 
mani_player_name_change_threshold 15 

// 0 = reset name change count per round 
// 1 = reset name change count per map 
mani_player_name_change_reset 0 

// 0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP 
mani_player_name_change_punishment 0 

// 0 = permanent ban otherwise specifies the number of minutes 
mani_player_name_change_ban_time 1440 

// ***************************************************************************** 
// Module : Extra spawnpoints 
// 
// Desc : Extra spawnpoints can be turned on and off using the following cvar 
// ***************************************************************************** 

// 0 = off, 1 = on (will use spawnpoints.txt file) 
mani_spawnpoints_mode 0 

// ***************************************************************************** 
// Module : Custom Skin Control 
// 
// Desc : The following cvars are used to configure the options for the skins 
// ***************************************************************************** 

// 0 = Dont allow admins to have admin skins, 1 = Allow admins to have admin 
// skins 
mani_skins_admin 1 

// 0 = Dont allow public skins for normal players, 1 = Allow public skins 
// for normal players 
mani_skins_public 0 

// 0 = Dont force first skin in list for public player, 1 = Force first skin 
// in list on public player 
mani_skins_force_public 0 

// 0 = Allow all skins to be selected via ma_setskin, 1 = Only allow misc 
// skins to be used 
mani_skins_setskin_misc_only 0 

// 0 = Dont auto download skin resources, 1 = auto download skin resources 
// to clients 
mani_skins_auto_download 1 

// 0 = Dont allow immunity players to have reserved skins, 
// 1 = Allow immunity players to have reserved skins 
mani_skins_reserved 0 

// 0 = No menu on team join, 1 = show skin chooser on team join, 
// 2 = show settings menu on team join 
mani_skins_force_choose_on_join 1 

// 0 = no custom skins for bots, 1 = use random public class skins on bots 
mani_skins_random_bot_skins 1 


// ***************************************************************************** 
// Module : Spray Tag Tracking 
// 
// Desc : The spray tag tracking module allows an admin to check the details 
// of who sprayed a tag within the game using the command ma_spray 
// while near the spray in question 
// ***************************************************************************** 

// Spray Tag Tracking control 
// 0 = off, 1 = on 
mani_spray_tag 1 

// Time in seconds that a spray will be tracked for 
mani_spray_tag_spray_duration 120 

// Max distance away from a spray that you can be for acquisition 
mani_spray_tag_spray_distance_limit 500 

// Use effect to show which spray is being targetted 
// 0 = none 
// 1 = beam (defaults to glow for DoD) 
// 2 = glow 
mani_spray_tag_spray_highlight 2 

// Non-permanent ban time in minutes 
mani_spray_tag_ban_time 60 

// Console messages 
mani_spray_tag_warning_message "Please stop using your spray" 
mani_spray_tag_kick_message "You have been kicked for using an offensive spray" 
mani_spray_tag_ban_message "You have been banned for 60 minutes through using an offensive spray" 
mani_spray_tag_perm_ban_message "You have been permanently banned for using an offensive spray" 

// 0 = Allow sprays on the server 
// 1 = Block all sprays on the server (must have mani_spray_tag 1) 
mani_spray_tag_block_mode 0 

// Warning message if sprays are blocked 
mani_spray_tag_block_message "Sprays are blocked on this server !!BALLI SPRAY 3AnPELLI,EH!!" 

// Amount of damage to inflict for a spray tag warn with slap option 
mani_spray_tag_slap_damage 0 


// ***************************************************************************** 
// Module : Warmup Timer 
// 
// Desc : Warmup timers are used at the start of a map. A timer can be setup 
// that will restart the map after a set amount of time. For something 
// like CSS this means late joiners can still start on the pistol round 
// and not miss out. For CSS there is a specific cvar to allow only 
// knives to be used during this period. 
// ***************************************************************************** 

// 0 = No warmup time on map load 
// Greater than 0 = number of seconds after map load until map restarts and 
// play continues as normal. 
mani_warmup_timer 60 

// 1 = visible countdown displayed in center of screen 
// 0 = no countdown displayed 
mani_warmup_timer_show_countdown 1 

// For CSS only, set to 1 for knife mode where players are only allowed to use 
// knives during the warmup period 
mani_warmup_timer_knives_only 1 

// For CSS only, allow players to respawn when dying in the warmup knife round 
// only 
mani_warmup_timer_knives_respawn 0 

// Set the following to 1 if you do not want TK punishments to be used during 
// the warmup round. Set to 0 if you wish to allow tk punishments 
mani_warmup_timer_ignore_tk 1 

// If you want the knife mode to be disabled on fy_ and aim_ maps where guns 
// are already on the ground set this to 1, set to 0 if you do not care 
mani_warmup_timer_knives_only_ignore_fyi_aim_maps 1 

// Set this to 1 for unlimited HE Grenades during warmup (this is really good fun !!) 
mani_warmup_timer_unlimited_grenades 1 

// Items to give to player at spawn i.e weapon_ak47, item_assaultsuit etc 
// You can have multiple items on each cvar, the plugin will pick a random item 
// from each cvar for example 
// mani_warmup_timer_spawn_item_2 "weapon_xm1014:weapon_usp:weapon_ump45:weapon_tmp:weapon_scout:weapon_p90:weapon_aug:weapon_p228:weapon_mp5navy:weapon_mac10:weapon_m4a1:weapon_m3:weapon_m249:weapon_glock:weapon_galil:weapon_fiveseven:weapon_ak47" 

mani_warmup_timer_spawn_item_1 "weapon_m249 " 
mani_warmup_timer_spawn_item_2 "" 
mani_warmup_timer_spawn_item_3 "" 
mani_warmup_timer_spawn_item_4 "" 
mani_warmup_timer_spawn_item_5 "" 

// If friendly fire is enabled normally setting this to 1 will disable it 
// during the course of the warmup 
mani_warmup_timer_disable_ff 1 

// Set infinite ammo for CSS, 0 = disabled, 1 = enabled 
mani_warmup_infinite_ammo 0 

// ***************************************************************************** 
// Module : Menu options 
// 
// Desc : The following options determine the type of menu you wish to use 
// and how they are displayed 
// ***************************************************************************** 

// Set to 1 for in game amx style menus, or 0 for Escape style menus 
// This is overriden by the gametypes.txt file if the game does not support 
// AMX style menus. At the time of writing there are only 3 games that support 
// the AMX style. CS:S, DoD:S and HL2CTF 
mani_use_amx_style_menu 1 

// 0 = No sorting of menus, 1 = Sort most menus by players name 
mani_sort_menus 1 


// ***************************************************************************** 
// Module : External logging (V1.2 required) 
// 
// Desc : This configures extra logging that is required by extern stats 
// programs like hlstatsx and psychostats for body hit group counts 
// and accuracy related to weapon types. 
// ***************************************************************************** 

// Enables disables the logging 0 = off, 1 = on 
mani_external_stats_log 1 

// Option to allow extra logs within war mode, 0 = off, 1 = on 
mani_external_stats_log_allow_war_logs 0 

// Option for CSS to log bot kills or not 
// 0 = do not log bot kills 
// 1 = log bot kills 
mani_external_stats_css_include_bots 0 


// ***************************************************************************** 
// Module : Save scores 
// 
// Desc : This module saves player scores when they leave a map then restores 
// their scores if they then rejoin on the same map. For CSS this can 
// also include cash if the option is set. If a map is restarted via 
// mp_restartgame the saved scores are reset 
// ***************************************************************************** 

// Enabled/Disabled save scores functionality, 0 = off/1 = on 
mani_save_scores 1 

// Amount of time in minutes to store a player score for, if set to 0 the score 
// will be tracked for the duration of the map 
mani_save_scores_tracking_time 5 

// For CSS only if set to 1 the save scores module will also restore their cash 
// too. 0 = off/1 = on 
mani_save_scores_css_cash 1 


// ***************************************************************************** 
// Module : Auto Join restriction 
// 
// Desc : This module can stop a player from selecting a specific team and 
// force them to join using auto-assign or join spectator. As an 
// extension to this it can also remember the team that the player is 
// assigned to and force them to rejoin that team if they re-connect on 
// that map. The auto-join module can be overriden by ma_swapteam, 
// auto balancing and any extern plugins such as etb or ptb. 
// ***************************************************************************** 

// Option to enabled/disable the functionality. By having it enabled the player 
// must use auto-assign when joining a team 
// 1 = on/0 = off 
mani_team_join_force_auto 0 

// When set to 1 the plugin will store the team the player was on and force them 
// to that team if they try to re-connect or change team within the game. 
mani_team_join_keep_same_team 0 


// ***************************************************************************** 
// Module : Steam ID Pending kicker 
// 
// Desc : This module can kick a player whos steam ID is stuck at 
// STEAM_ID_PENDING after a certain time period. When kicked the user 
// will be shown a message asking them to re-connect 
// ***************************************************************************** 

// Option to specify the number of seconds to wait after the player joins the 
// server before kicking them. A suggested value is about 15-20 seconds. 
// If set to 0 the functionality is disabled 
mani_steam_id_pending_timeout 0 

// An option to display to admin when a player was kicked for having a 
// steam id pending problem. 
mani_steam_id_pending_show_admin 1 


// ***************************************************************************** 
// Module : AFK Manager 
// 
// Desc : This module can control how to manage players who are AFK. It works 
// by tracking keyboard and mouse movements rather than in game player 
// positions. The manager can be configured to work using the number 
// of rounds that a player is AFK for or by a set number of seconds 
// a player can be AFK. 
// ***************************************************************************** 

// Cvar to turn on/off the AFK Manager 0 = off, 1 = on 
mani_afk_kicker 1 

// 0 = Kick to spectator first, then off the server, 1 = Kick straight off the 
// server 
mani_afk_kicker_mode 0 

// 0 = disabled, > 0 = number of rounds before a player is kicked off server or 
// to spectator 
mani_afk_kicker_alive_rounds 2 

// 0 = disabled, > 0 = number of rounds before being kicked off server 
mani_afk_kicker_spectator_rounds 0 

// 0 = disabled, > 0 = number of seconds before a player is kicked off server or 
// to spectator 
mani_afk_kicker_alive_timer 120 

// 0 = disabled, > 0 = number of seconds before being kicked off server 
mani_afk_kicker_spectator_timer 300 

// 0 = Immune player is not moved at all, 1 = Immune player will be moved to spectator 
// but not kicked 
mani_afk_kicker_immunity_to_spec_only 0 

// ***************************************************************************** 
// Module : Betting Module 
// 
// Desc : This module is a simple betting module similar to the Mattie's 
// event script by ajax though not as complex. 
// ***************************************************************************** 

// 0 = Disable betting, 1 = Enable betting 
mani_css_betting 1 

// 0 = Players can bet when alive or dead, 1 = Players can only bet when dead 
mani_css_betting_dead_only 0 

// This determines if a in a x vs 1 situation if the single player who the 
// odds are against wins, they receive the losing wager pot. 
// The setting determines at what number of players that this option applies 
// e.g 5 vs 1, you would set it to 5, 3 vs 1, set it to 3. 
// In the example of 5 vs 1. If the total bets made total $4000 for the team of 
// 5 and they lose, the player who killed all 5 will receive the $4000 that was 
// wagered against that player. 
mani_css_betting_pay_losing_bets 0 

// 0 = No announcement, 1 = announcement made to place bets 
mani_css_betting_announce_one_v_one 1 


// ***************************************************************************** 
// Module : Bounty Module 
// 
// Desc : This module is a bounty module similar to that of Firesnakes Script 
// for Matties event scripts. The bounty module tracks a players kill 
// streak. Once past a certain amount of kills that player has a bounty 
// placed on their head. The person who then kills that player receives 
// the bounty 
// ***************************************************************************** 

// 0 = Disable, 1 = Enable the module 
mani_css_bounty 1 

// Sets the kill streak required to have a bounty placed on a player 
mani_css_bounty_kill_streak 5 

// Sets the start bounty for the player 
mani_css_bounty_start_cash 1000 

// Sets the amount of cash add to a players bounty for surviving a round with 
// a bounty on their head 
mani_css_bounty_survive_round_cash 500 

// Sets the amount of cash added to a players bounty for killing another player 
// whilst having a bounty on themseleves 
mani_css_bounty_kill_cash 250 

// Sets the colour a player should turn into when a bounty is on them when playing 
// as CT 
mani_css_bounty_ct_red 255 
mani_css_bounty_ct_green 255 
mani_css_bounty_ct_blue 255 
mani_css_bounty_ct_alpha 255 

// Sets the colour a player should turn into when a bounty is on them when playing 
// as T 
mani_css_bounty_t_red 255 
mani_css_bounty_t_green 255 
mani_css_bounty_t_blue 255 
mani_css_bounty_t_alpha 255 


// ***************************************************************************** 
// Module : Objectives Module for CSS 
// 
// Desc : This module is an objectives module that slays all players who have 
// not completed their team objectives at the end of a round. For example 
// if the CTs choose not to defuse a bomb, they will be slayed. If 
// the terrorists refuse to plant the bomb, they will be slayed at the 
// end of the round. 
// ***************************************************************************** 

// 0 = Disable, 1 = Enable 
mani_css_objectives 0 

// ***************************************************************************** 
// Module : AutoMap Module 
// 
// Desc : This module is designed to allow a set of popular maps to be 
// autoloaded if your server has a minimum number of players on it. 
// A typical setup would be to switch to de_dust2 for instance if there 
// are no players on the server at the time. 
// ***************************************************************************** 

// 0 = Disable, 1 = Enable 
mani_automap 0 

// This cvar sets up the list of maps that you would like to switch to, you 
// can setup more than one map by seperating each map with the : symbol e.g 
// mani_automap_map_list "de_dust2:de_aztec:cs_office" 
mani_automap_map_list "" 

// The number of players or less that will trigger the automap change 
mani_automap_player_threshold 0 

// Include bots in the threshold calculation. 
// 0 = Exclude bots from the calculation 
// 1 = Include bots in the calculation 
mani_automap_include_bots 0 

// Time in seconds after the player threshold has been reached that an automap 
// change will take place. Default is 5 minutes (300 seconds) 
mani_automap_timer 300 

// If an automap event happens, you can set the next map once that map has 
// loaded to be the same as the current map. 
// 0 = disabled 
// 1 = enabled 
mani_automap_set_nextmap 0 


// ***************************************************************************** 
// Module : Miscallaneous 
// 
// Desc : Small cvars for various controls 
// ***************************************************************************** 

// Call to the mani_quake_sounds.cfg file if it exists 
exec mani_quake_sounds.cfg 

// The following cvar controls how the mapcycle is calculated 
// 0 = standard Valve map cycle, 
// 1 = if you don't want your mapcycle to reset to the first in the 
// list when moving to a map not in the cycle, 
// 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude 
// last maps played) 
// 3 = skip to the next unplayed map in the map cycle list until all maps 
// have been played when it is reset. 
mani_mapcycle_mode 1 

// 0 = Normal game play 
// 1 = players get free HEs in CSS at spawn and after an HE has been thrown 
mani_unlimited_grenades 0 

// Force all dead players to run overview_mode 0 every game frame 
mani_war_mode_force_overview_zero 0 

// Set this to allow stacking of players in CSS 
// (overrides cs_stacking_num_levels cvar) 
mani_cs_stacking_num_levels 3 

// mani_use_ma_in_say_command When set to 1 you must use the prefix ma_ in 
// say commands, if 0 you can drop the ma_ prefix if you wish 
// This is only for in game say commands and for Beetlefart compatibilty if 
// you use it. 
mani_use_ma_in_say_command 0 

// 0 = All Dead talk off, 1 = All dead talk on 
mani_dead_alltalk 1 

// Set to 0 for normal mode, set to 1 for spam removal. 
// This cvar is useful if you are using Mattie's Event Scripts that call 
// plugin functions so the chat area is not spammed. 
mani_mute_con_command_spam 0 

// Enable disable top left ma_say and ma_chat 
mani_adminsay_top_left 0 

// Enable disable chat area ma_say and ma_chat 
mani_adminsay_chat_area 1 

// Allow admin say at bottom of screen 
mani_adminsay_bottom_area 0 

// Allow users to chat to admins using ma_chat 
mani_allow_chat_to_admin 1 

// Defines whether the command ff executed is shown only to the player or the 
// whole server (1 = player only) 
mani_ff_player_only 0 

// Defines whether the command nextmap executed is shown only to the player or 
// the whole server (1 = player only) 
mani_nextmap_player_only 0 

// Defines whether the command timeleft executed is shown only to the player 
// or the whole server (1 = player only) 
mani_timeleft_player_only 0 

// Defines whether the command thetime executed is shown only to the player or 
// the whole server (1 = player only) 
mani_thetime_player_only 0 

// This defines how long the burn time should be for in seconds when a player 
// is burned by admin 
mani_admin_burn_time 20 

// This defines whether a message will be displayed when a hostage stops 
// following you in CSS. 
mani_hostage_follow_warning 0 

// This allows you to change the prefix of chat commands, the default is @ 
mani_say_command_prefix "@" 

// This allows all players to be able to use the ma_rates command 
// 0 = Only admins with ma_rates access, 
// 1 = Anyone on the server can use ma_rates 
mani_all_see_ma_rates 0 

// If a team swap takes place via the end of map vote, set this to 1 to 
// swap the team scores, set to 0 if not (CSS Only) 
mani_swap_team_score 1 

// If you want the menus to close automatically after making a select like 
// slay, freeze etc, set this to 1. If you wish them to stay open set this to 0 
mani_old_style_menu_behaviour 0 

// If you are using the AMX style menus but would prefer the option to use 
// the escape style text input box when inputting text data such as when 
// setting a name in the Client Admin menu, then set this to 1. 
mani_menu_force_text_input_via_esc 0 

// With the following cvar you can setup the maximum time that a player can ban 
// for if they only have the normal ban flag 'b' setup for them. The flag for 
// any kind of ban incuding permanent bans is the 'pban' flag. The value of the 
// cvar is in minutes. The default value is 360 minutes or 6 hours, any admin 
// with the 'b' flag but not the 'pban' flag will only be able to ban a player 
// for 6 hours at the most and will not be able to do permanent bans. 
mani_admin_temp_ban_time_limit 360 

// This cvar slays players who are killed during a CSS round then leave and 
// rejoin the server in the same round then spawn to play the same round 
// more than once. 0 = Disabled, 1 = Enabled 
mani_anti_rejoin 1 

// This cvar will refund the money for a weapon if it is removed at spawn 
// from a player due to an impending restriction. 
mani_weapon_restrict_refund_on_spawn 1 

// This cvar will prevent users from picking up a weapon if it is restricted. 
// It also closes a loop hole where a weapon can be bought, dropped, then 
// another weapon bought (assuming 1 weapon per team is in effect) 
mani_weapon_restrict_prevent_pickup 1 

// 5 configs that can be run on start of map load 
// mani_exec_default_file1 defaults if not set to mani_server.cfg 
// mani_exec_default_file2 defaults if not set to ./mani_admin_plugin/defaults.cfg 

mani_exec_default_file1 "mani_server.cfg" 
mani_exec_default_file2 "./mani_admin_plugin/defaults.cfg" 
mani_exec_default_file3 "" 
mani_exec_default_file4 "" 
mani_exec_default_file5 "" 

// If you have Steam Bans running (www.steambans.com) you can automatically 
// get your client to run sb_status in the console when choosing a player 
// to observe. 0 = disabled, 1 = enabled. 
mani_sb_observe_mode 0 

// ***************************************************************************** 
// Finish up with a message to the console 
// ***************************************************************************** 

echo "****** Finished executing mani_server.cfg ******"